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Visit My Friends
- CGI and Compositing
- Game Design
- Layout Animatics
- Visual Development
Hooo! So this sequence is cleaned up for animation which I ill get around to in about a year. This may sound negligent, but it isn’t. Animation after layout isn’t a matter of tweaking and inbetweening there is acting and timing to consider. Those two tasks as well as any other challenges that occur at the animation stage is stressful enough. The last thing I want to do is animate this scene while burnt after layout.
A few notes for the future animation stage:
The opening is still way to fast. Also. perhaps the insane Fred should melt into swirls along with the BG in the end.
Also, as usual, the timing is different after export to Quicktime. It’s a few frames delayed so the action is not Mickey Moused to the track. Time for troubleshooting.